
Here we will be posting random things we have found or written about Werewolf: the Apocalypse that doesn't fit into any other section (If it isn't metaplot or regional sourcebook info you'll find it in here).
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Werewolf: the Apocalypse
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Simba Pride
There are few things in the world as glorious, as inspiring as a Simba fighting
in defense of Gaia. It doesn’t matter how desperate the situation is; when you
hear that roar, you know that the day can still be saved, and that you can make
it happen. This is what the Simba do: they inspire others, and they serve as
examples of all the best that Gaia’s children have to offer. Storytellers who
wish to include this trait in their games can allow Simba character to roar as a
standard action. Everyone allied with the Simba who hears the roar recovers two
Willpower points that last for the duration of the battle. The points fade at
battle’s end, regardless of the outcome. Further, each character can only
benefit from a single roar at a time, no matter how many Simba are on the
battlefield.
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